Wednesday, 8 December 2010

Interactive Space rationale

This assignment I found quite hard, I enjoyed the concept of creating something that was interactive and consisted of creating a story that allowed the audience to navigate through the story. However I found it hard to create my interactive space, it was the html coding that I didn’t enjoy because I didn’t understand it so well, I found it quite tedious and repetitive unfortunately. Before creating my interactive space i was inspired by an old PC game called ‘DOOM’. I thought because this assignment is about creating something interactive the best thing to create would be something that is like a computer game, which is why I was inspired by ‘DOOM’. My interactive space has a 1st person view perspective where you have to go through levels of a lift and defeat a different boss on each level in order to survive the game.   If I was to do this project again i would improve my work by taking better pictures for the interactive space, by using a better camera that would allow me give to take higher quality photos that would be more impressive and engaging for the audience. i would also add more depth to the game itself and create more levels for the interactive space to make it more entertaining. however I would find a way to shorten the interactive space but make it just as effective at entertaining the audience, for example I would remove images that didn’t have as much relevance to the story and insert pictures that contain more information from the picture that are displayed within the interactive space. I was most happy with the consistency and that it finally started to come together once I got the hang of the coding side of creating the interactive space.

Tuesday, 7 December 2010

The one and only...... ONE SHOT FILM!!!!!!

This is my final one shot film edited by myself. I am really happy with the outcome and the effect it has on its intended audience. I think the music creates a build up insight to the one shot film that creates an intense, uncomfortable feeling, which leads onto the fear of what is going to happen in the story. The blood really stands out as it lays on the surface of snow on the ground. I wanted the audience to think for themselves and have their own imagination as the story begins, for example when the camera follows the blood trail no information is given which I wanted the audience to think and want to know what is happening and what is going to happen.  
    
                          

Monday, 6 December 2010

Practice Attempt for the one shot film assignment!

                                  

Before making the final one shot film, me and my group created a practice one shot film (UN edited). The practice one shot film gave me the inspiration to produce something better that was more simple but effective and intense at the same time.


One shot film rationale :) 300 words ish......

For my third and final assignment in this first term, I was assigned to create a one shot film. I was given set rules when creating my one shot film. I really enjoyed this project because I’m most interested in the film aspect within media. The assignment was challenging from the set rules, this made the assignment fun and enjoyable because I had to create something that was quite difficult to produce. I had to create a film that was obviously entertaining however I was only allowed to film one shot that was only allowed one movement, this made it difficult to successfully entertain an audience. I am really happy with the outcome of my one shot film; I believe I am successful at engaging an audience from the use of conventions I have used from taking advantage of the genre I chose which was horror. I used a high contrast effect for the blood trail that stands out with the snow on the pathway. I think it was lucky to have snow on the day that I and my group decided to film. The snow fits in well with our story as it made the film look more effective and intense. The idea that I had for the film is really simple, I wanted to create a short horror film, so I thought the best thing to do is a first person shot following a blood trail to find a zombie eating a human. The zombie then notices the person following the trail and chases after the character that sees this horrific event. I used intense background music that builds up and glorifies the intensity of the events that occur in the film. If I had more time to film I would have retook the shot to get a smoother, flowing sequence.
Assignment rules:
·         You must use a tripod/camera support when shooting this film (i.e. not handheld)

·         The camera may either pan/zoom/crab or track only once

·         Title sequences and credits must be overlaid on to the image and included within the shot   if added during post production i.e. not on a black background or still shot.

Wednesday, 17 November 2010

My 3D animation ident 'BIG SPLAT TOONZ' (no sound)

333 word rationale (animation Ident)

This project consisted of producing a 3D animation identification for a fictional cabal channel that holds audience interest in the interval between shows slots. To create my animation ident I used a program called 3ds Max. My animation ident is for a fictional children’s TV station called ‘Big Splat Toonz’. My reason for the choice of name is because I think ‘Big Splat Toonz’ would appeal to my targeted audience, children from the ages 5-13. In terms of using the 3dsMax software I really enjoyed using it; however from other animation examples I have seen I realize how vast this program is and how basic I am at using this software at this time. However I am keen on learning the program further. One thing I didn’t like about it is the frustration it creates as I’m so new to using 3dsMax, for example when something went wrong I seemed to restart from the beginning because I had no idea on how to re correct anything. Such as if I moved a part of my animation and it was in the completely wrong place sometimes it ruined the animation and I couldn’t un-do my mistake every time which was a pain. In terms of being so new to 3dsMax, I am really happy with what I have produced; I think the use of colors is attractive to look at, that would grab the attention of my young audience which is purposely designed to keep the audience watching this fictional TV station. I decided to create a cartoon character that scattered across the screen between the texts added into the animation. My main purpose of this was to entertain and engage my audience. The good thing about the character I produced is it doesn’t grab your entire attention but it keeps you entertained and makes you read the text that stands out as it appears big and bold, purposely placed in the center of the screen making it really easy to read and remember.

Inspirations, research, and pre production :)

Before beginning the production of my Ident I explored the internet to gain some inspiration and research other TV idents. I already had my idea to produce a children’s TV ident so I looked at other idents within the same category. I looked at ‘Cartoon Network’ and ‘Disney’ and ‘Nickelodeon’. These are all children’s TV stations in case you didn’t already know. ;)


                        
                        

With my own ident I wanted to do something with splat animations, this gave me the idea to come up with the name of my ident which is quite simple but attractive for the genre or type of TV station I wanted to produce. So I came up with 'Big Splat Toonz'. I first designed the text for my ident. Once I had the idea and what I wanted to do in my head I produced a simple storyboard allowing me to organize and know exactly what I wanted to do when producing my ident in 3dsMax.




 Once I created my storyboard I was ready to begin producing the animation for my ident.